//
//  MLMenuObject.h
//  WaterProof
//
//  Created by victor0321 on 11/12/30.
//  Copyright (c) 2011年 __MyCompanyName__. All rights reserved.
//

#import "cocos2d.h"

enum State{
    floating,
    falling,
    ground,
    rising
};

@interface MLMenuObject : NSObject

@property (nonatomic, assign) CCMenuItemSprite* menuItem;
@property (nonatomic, assign) BOOL isMenu;
@property (nonatomic, assign) enum State state;
@property (nonatomic, assign) BOOL lock;

@end
